Game Design Best Practices Part 2 - Creator Dive In
Join us for the second part of the Game Design Best Practices talk, featuring Lorenzo Irizarry AKA The_SaruKage, as he ges into more detail on how to prepare to iterate on your game, and to avoid common “traps”, that even the most experienced game developers can fall for.
Lorenzo’s Bio: Lorenzo Irizarry is a private IT Consultant and Game Designer with a focus on production, project management, instruction, and mentoring. A true Jack of all Trades, he taps into his non-technical background in languages, education, martial arts, and more in order to drive his biggest passions: designing fun games and sharing his knowledge to empower others!
Links to the Stream:
Twitch: https://www.twitch.tv/prgda
Youtube: (soon after the stream)