How Mechanics Help Design Story - Creator Dive In #1

Join us for the first Creator Dive In, a stream where we feature creators from our community and allow them to share their knowledge and experience with everyone else! This time around we’ll be featuring Emanuel Garcia, who will be talking about how to organize your game’s story after deciding your game mechanics.

Emanuel’s Bio: Emanuel Garcia is a Narrative Designer and Game Designer currently working on an MMORPG called Greater Powers at Darkstar Games and a monster-catching RPG called Legends of Venari. He also has a passion for Tabletop RPGs and provides narrative design and writing consultation and services to other publishers like Igan Mich Games and Cybernation Uncensored. His work is under Valectonia Publishing at DriveThruRPG, where he publishes original adventures and settings for TTRPGs. If he's not writing or designing, he's reading Judge Dredd comic books.

Links to the Interview:

Previous
Previous

Interview with Luis ‘Leo’ Lebrón

Next
Next

First Attack 2022 - Demo Day - Day 3